Here is an article where you will find all our articles on inkarnate, the website where you can design fantasy maps for role-playing games!

Over the years, we Seekers have used Inkarnate a lot for our personal campaigns and to write small tutorials or news about the latest news of this tool. You can see the Inkarnate website at this link and their Facebook page at this link.
Since, therefore, by now we have written a lot of stuff about it, we want to make it easier for you to search for these articles, listing them all here. This article, therefore, will be constantly updated with all new releases.
To reach the pages of the individual articles, click on the wording (Go to the article) next to the title.

Cover image of the article Inkarnate and the ancient art of drawing maps
Cover image of the article Inkarnate is the ancient art of drawing maps

The informative articles on Inkarnate

In these articles we present news about Inkarnate. We will then see new tools and new site patches.

Inkarnate and the ancient art of drawing maps (Go to the article)

This was the first Inkarnate article we ever published and was written by Seeker R.
The tool is presented in general, showing different types of possible maps. It is good to remember that, at the time, Inkarnate was still in its beta version and therefore did not have all the features it has now.

Ice falls on Inkarnate (Go to the article)

This article is the work of Seeker R.
The new features of the tool, which had recently introduced ice, are shown. The Seeker R shows the various textures and the various frozen objects available, always translating their names into Italian.
Finally, Finder R shows you how you can zoom out and zoom in on objects to create interesting perspectives.

An example of an eastern map of Inkarnate
An example of an eastern map of Inkarnate
Oriental Maps with Inkarnate (Go to the article)

This article is written by Seeker R.
We see a new patch of the site, in which details are added to create maps inspired by Chinese and Japanese architecture and culture. There are therefore new types of walls, temples, inns, trees and landscapes. As always, the Seeker R translates the names of the various tools into Italian.

Inkarnate 2.0: new options, new maps (Go to the article)

This article is the work of Seeker G.
Let's see the new functions and new tools of the second version of Inkarnate. First of all, the battlemaps are shown, with all their new objects to insert. We then move on to the regional maps, which in turn have new options to choose from and new drawing styles: Fantasy Regional HD, Fantasy World, Parchment World and Fantasy Regional Classic.
Finally, we show the novelties that would come out shortly thereafter, namely new types of maps. Then there are the Watercolor City Styles, the Battlemap 2.0 Styles and the Watercolor Battlemap Styles.

Inkarnate 1.0 textures translated by Seeker R.
Inkarnate 1.0 textures translated by Seeker R.

All our tutorials

Since we have used this site quite a bit to role-play privately as well, we wanted to share what we know with you.
So here are all our tutorials. They range from explanations on the most basic functions to tutorials on how to draw even very complex maps, such as those of cities.

Inkarnate - Backgrounds and colors: the first steps (Go to the article)

This second article was always written by Seeker R.
This is a real tutorial on how to draw backgrounds and use colors on Inkarnate. We start from the basics, that is how to select and use the Foreground and the Background. Then, we move on to the explanation of the various textures, that is the colors, of which the Seeker R has translated all the names.

How to Draw a River - Inkarnate Tutorial (Go to the article)

This article was written by Seeker G.
This is another tutorial and this time it focuses on how to draw a small scale river.
We start with the explanation on how to use Foreground and Background, also passing through the trick of starting to draw using hexagons. Then, we explain how to refine the river by adding and subtracting Foreground. We then move on to the explanation on how to insert obstacles that give shape to the river, inserting steep banks.
Finally, Seeker G explains how to color the river in such a way as to differentiate the sandy / muddy banks from the rest of the terrain. As a final touch, we also show how to color the river itself, so that it has a deeper center.

How to Draw Roads - Inkarnate Tutorial (Go to the article)

This article is the work of Seeker G.
It shows how to draw a road using the river tutorial map as a basis. It explains how to draw a road using two colors (lighter as the base and darker as the center). Seeker G also recommends using different colors for different roads: brown for dirt roads and gray for tiled roads.
As a finishing touch, Seeker G explains how to make a road look less traveled by making it more bumpy.

How to Draw a Road Network - Inkarnate Tutorial (Go to the article)

This article is the work of Seeker G and takes up the tutorial on how to draw a road.
So let's see how to design a complex road network. It starts from the main roads and then goes to see the secondary ones. Let's also see how to integrate squares into the road network.

The final village map obtained from the rivers, roads and village tutorials in Inkarnate
The final village map obtained from the rivers, roads and village tutorials in Inkarnate
How to Draw a Village - Part 1 - Inkarnate Tutorial (Go to the article)

This article is the work of Seeker G and is based on the map created in the road network tutorial.
Here we see how to start drawing a village, starting from an initial idea. First of all, the key places in the village are chosen, such as fortifications, bridges, inns and wells.

How to Draw a Village - Part 2 - Inkarnate Tutorial (Go to the article)

This article is the work of Seeker G and is the continuation of the homonymous part 1.
Here we see how to draw a village by inserting the bulk of the buildings. This is less tiring work thanks to the secret of the Pattern Tools. We will also see how to choose the type of house according to the economic conditions of the inhabitants. Then, we will see how to arrange the various houses in the road network. Finally, the market in the center of the village and the farms on the edge of the village will be added, along with fields, fences and straw bales.
The final touches are the trees inside and outside the village, which will add a touch of greenery and naturalness to the map.
Finally, it will be necessary to adapt the color of the land to the village, giving darker touches under the houses. The very last step will be the insertion of the wind rose and the names of the villages.

The tutorial on how to build a house on Inkarnate
The tutorial on how to build a house on Inkarnate
How to create a house: Inkarnate tutorial (Go to the article)

This article is the work of Seeker G and is the first article on the 2.0 version of Inkarnate.
Let's see how to build a very simple house thanks to the new battlemaps.
First of all, the various objects present in the inventory of the battlemaps are shown, starting from the various types of walls, come on composite building ai modular building.
We will then see how to build the walls of a house making sure that the walls have exactly the same angle. Then, we will see how to insert doors and windows, and then also all the various furnishings of the house.
Finally, we will also add the floor of the house.

The cover image is a creation of Seeker G